Wednesday, January 7, 2009

Call of Duty: World at War’ - v1.1 Patch Released

Tuesday, November 11, 2008, 4:47
This news item was posted in @News, Games, games news category and has 0 Comments so far.

Activision has released v1.1 patch for it’s latest COD game, World at War.

Call of Duty: World at War completely changes the rules of engagement by redefining WWII gaming and thrusting players into the final tension-filled, unforgiving battles against a new ferocious enemy in the most dangerous and suspenseful action ever seen.

Call of Duty: World at War v1.1 Patch:

  • Mods are now enabled in Co-op, Single Player, and Multiplayer.
  • Players will now be notified when a new patch is available.
  • Improvements for SLI support.
  • G_Spawn: no free entities crash has been fixed.
  • Server no longer runs out of script variables.
  • License key is no longer required to run a Dedicated Server.
  • A Dedicated Server can now be started from the Command Line via Remote Desktop Connection.
  • Various fixes in Server Browser.
  • Players will no longer see multiple friend invites from the same friends.
  • When a player calls in a recon plane in a Hardcore match, the HUD will properly appear.
  • Clan Tags will now display in game where appropriate.
  • Map holes fixed
  • Spawn improvements and weapon balancing
  • remote desktop now works with dedicated servers

Get the Call of Duty: World at War [PC] v1.1 Patch off WP (317mb)

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